EA has announced that Need for Speed Rivals is being developed by their newest studio Ghost Games. In partnership with Criterion Games, Rivals will run on the Frostbite 3 game engine.
One of the biggest additions that Rivals will bring to the Need for Speed series will be it’s AllDrive feature. AllDrive is a new online mode that allows gamers to transtion from single-player to multi-player instantly. Friends will be able to enter and exit races on-the-fly, creating a world where no two events will ever be the same.
“The Need for Speed franchise has been an industry leader bringing social competition to the forefront in games,” said Marcus Nilsson, Executive Producer, Ghost Games. “For the first time, players will have the freedom to seamlessly go from single player to co-op to multiplayer. In Need for Speed Rivals we are creating one game experience with one progression, where the freedom to play with friends is more fluid and accessible than ever before.”
Some other Rivals features include:
- Next-Gen Racing – Redview County is brought to life with stunning, next-generation detail and weather effects that force drivers to master the elements, as well as the competition.
- Need for Speed Network Powered by Autolog – Gamers can compare stats and challenge their friends anytime, anywhere and then easily share their accomplishments with both friends and rivals.
- Personalization – Drivers customize their ride with fresh paintjobs, custom license plates, liveries, decals, rims, and performance upgrades.
- Pursuit and Evasion Tech – Street racing explodes with 11 upgradeable gadgets including turbo boosts, jammers and EMPs for racers, and shockwaves, roadblocks and helicopters for cops.
Need for Speed Rivals is coming to Xbox 360, PS3 and PC on November 19 with PS4 and Xbox One versions set for later in the year.
Here is a gallery of the game’s first officially released screenshots.