To say that graphics are the only thing that matters about a game is fairly shallow. However, a good graphical style can easily stand out in the crowd and make your game just a bit more enjoyable to look at.
Fez (by Addam Kearney) – When you look at screenshots of Fez, it’s easy to write it off as just a 2D pixel art platformer. However, when you actually see the game in motion, it’s something else. Rotating the world is smooth and shows just how much work was put into the art of the game. It’s proof that you can’t judge a book by its cover.
Far Cry 3 (by Gustavo Ramirez) – One of the first things I did when I played Far Cry 3 for the first time was comment on how gorgeous the island environment looked. Thick jungles, rolling hills and and dark caves all look fantastic and make the world in this open-world adventure really come to life.
Asura’s Wrath (by Kyle Orr) – How would you like to play a game that looks almost exactly like an anime? That’s exactly what Asura’s Wrath delivers on. It also offers great character design including a protagonist with multiple arms and enemies the size of planets. It’s just awesome.
Forza Horizon (by Addam Kearney) – Forza has always had a history of looking fantastic. Horizon is no different, featuring beautiful cars and a fantastic environment. Even better are some of the gorgeous looking car decals, clearly showing just how much work the community has put into the game.
AND THE WINNER IS:
Journey (by Kyle Orr) – There are two components to consider when discussing graphics and Journey features amazing examples of both. Artistically, Journey offers something special with awesome character design, impressive environments and moments that can only be described as beautiful, such as flying through the air admist floating jellyfish made entirely out of rugs. On the other side of the spectrum, Journey is a model of technical graphics, with great sand physics, gorgeous lighting and vistas that look amazing. Visually it’s just an spectacular experience.